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Quiver
Pick Me!
Fall of Pythos
`Olla

All animations
Credits:
Pick me text
Credits:
Original Design:
Model:
Rig: https://lisamartijn.com/
Ui:
Fall of Pythos
A project in 4 acts
Act 1: Humble beginings
I started by sketching down a rough storyboard on paper, i find this part rewarding since i can very easily make changes and work with feedback to get the story across.


Act 2: Mocap
Mocap text
(Show gif of raw mocapdata from MoBu)
Act 3: Maya
Maya behind the scenes


Act 4: Unreal
Unreal and Project reflection
Credits:
Game projects:
During my time at The Game Assembly i got the privilage to work on 7 game projects
together with some of the most talanted people that will shape the future of the gameing industry.Click on a project to learn more about it
Second year games
First year games
As Cinder, crusader of the Torch-Bearers, venture into the corrupted swamp, Epthael. Blaze a path through the foul creatures of the swamp to reclaim it from Pythos' grasp, as you, and your faith, grow stronger.

During the 6 months development period of Spite i produced a lot of animations, primaraly the enemies and exitingly all the bosses animationsI'm also proud of the in game intro cinematic and pre-renderd outro cinematic, marking my first time implementing Motion Capture into my work
Cinder the Tortchbearer:
Popcorn enemy:
Fleshweller enemy:
Pythos, corrupter of the swamp:
Credits:
For maruk's adventure i decided to step compleatly out of my comfort zone, i would do all the rigs.
For maruk's adventure i decided to step compleatly out of my comfort zone, i would do all the rigs.
Rigs:
Maruk:
Cleanup:
Before
After
Before
After
Before
After
Before
After
Before
After
Greedy Mc Needy:
Tresure chest:
Sequencer implementation:
Credits:
I am Ambulance
Avoid obstacles and collect pills in a squishy ambulance as you speed down the lane to reach someone in need!
I am Ambulance was the first game i ever worked on so it holds a uniqe place in my heart. I'll always be especially proud of how much joy the jump animation has brought to me and others who have played the game
Ambulance locomotion
Intro
Credits:
Animation:Anders Nilsson
Theo Hübner SallisArt:Isabelle Ehnroth
Dante Norling Eklöf
Marcus IsaxonLevel Design:Erik Andersen
Oliver Riem Vis
Frans WittingProgrammers:Joar Andersson
Ylver Blum Buer
David Grahn
Jonathan Rozenberg
Camilo Chavez Torres
Elias ÖströmMusic & SFX:Jonathan Rozenberg
Frans WittingVoice Acting:Isabelle Ehnroth
Theo Hübner Sallis
"As a time-travelling robot intern, solve puzzles of the past to complete your boss' acclaimed collection of "mythical" artefacts!"

Robot assistant:

Idle
fall
Jump
Trip statue
Text
Statue animations:
Idle
Fall over
Credits:
As a young boy, explore your way through feudal Japan in search for your missing brother.

Working on Bardo felt way more like a passion project then aschool assignment, everyone in the group gave it their all.Having to make a unique pipeline to get our experimental Maya animations to spritesheet and then implemented into the custom engine was an interesting challange, and i'm happy with how that allowed us to deliver a more emotional tone and story
Player animations:
Enviroment and enemy:
Intro & Outro storyboard
Credits:
Programmers:Algot Sandow
Joel Paulin Hugo
Johannes Keczan
Christoffer Nilsson
Melvin Turesson NilssonAnimators:Lisa Martijn
Anders Nilsson
Linus Berglind KvarnrydArtists:Isak Zillén
Oscar Hofling
Veronica Perez
Marcus CarlsonLevel Designers:Ediz Mehmet
Erik AndersenMusic:Joel Paulin Hugo
Your car-keys were stolen by alien magpies. Blast and slash their feathery butts to get your keys and go home!

Magpie enemy:

rig
Walk
Idle
attack
Knock Out
Other:
Player respawn
Wall break
Credits:
ProgrammingDavid Grahn
Joel Paulin Hugo
Ella Isaksson
Elias Ronefors
Algot Sandow
Adrian Ã…grenGraphical ArtElias Andersen
Mikael Brunberg
Isabelle EhnrothAnimationEmilia Eriksson
Anders Nilsson
Nils PÃ¥hlmanLevel DesignIvan MÃ¥rtensson Blomberg
Erik AndersenAudioVille Kemi
Myra Wennerström
In west philadelphia, born and raised, on the playground is where i spent most of my day.
Until a couple of guys, who where up to no good, started causing trouble in our neighbourhood!

Special thanks:
To my big sister!